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timer
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sun4.md
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timerTick.c
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1990-11-08
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/*
* timerTick.c --
*
* Kernel utility procedures to manipulate time Tick values for the Sun3.
*
* The routines in this module manipulate time values that are
* represented in the Timer_Ticks format. The Timer_Ticks format is used
* for a specific purpose: to make the operations associated with the
* callback timer and timer queue run fast. These operations include
* starting the timer, scheduling a routine and calling a routine at its
* scheduled time. Unlike the Time format, which represents time in
* seconds and microseconds, the Timer_Ticks format represents time in a
* machine-dependent way. On the Sun-3, the hardware free-running
* counter format is easily converted to the Time format, so no
* distinction is made between Time and Timer_Ticks.
*
*
* There are several constraints imposed on the Timer_Ticks format to
* decrease complexity and overhead in using the format. First, it can
* not be used to represent negative time values. Second, the routines
* are not general. For example, there are no multiply and divide
* routines for Timer_Ticks values. Full generality is obtained by using
* the Time module.
*
* Copyright 1986, 1988 Regents of the University of California
* Permission to use, copy, modify, and distribute this
* software and its documentation for any purpose and without
* fee is hereby granted, provided that the above copyright
* notice appear in all copies. The University of California
* makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without
* express or implied warranty.
*/
#ifndef lint
static char rcsid[] = "$Header: /sprite/src/kernel/timer/sun3.md/RCS/timerTick.c,v 9.1 90/09/06 18:17:47 jhh Exp $ SPRITE (Berkeley)";
#endif /* not lint */
#include "sprite.h"
#include "mach.h"
#include "timerTick.h"
#include "spriteTime.h"
#include "timerIntersilInt.h"
#include "sys.h"
#include "bstring.h"
#include "stdio.h"
/*
* Definition of the maximum number of seconds and microseconds that the
* hardware free-running counter can count to. To make intervals fit in
* a 32-bit integer, they are constrained to be less than or equal to
* timer_MaxIntervalTime.seconds. To use intervals greater than this
* value, one must use the Time_ module arithmetic routines.
*/
Time timer_MaxIntervalTime;
/*
* Some commonly used values for intervals.
*/
Timer_Ticks timer_TicksZeroSeconds;
unsigned int timer_IntZeroSeconds;
unsigned int timer_IntOneSecond;
unsigned int timer_IntOneMillisecond;
unsigned int timer_IntOneMinute;
unsigned int timer_IntOneHour;
/*
* The interval value to represent one second. It must be at least 1000
* so that one milliscond can be be represented in an interval.
*/
#define ONE_SEC_INTERVAL 1000
/*
* The maximum amount of time that an interval can represent.
*/
#define MAXINT ((unsigned int) 0xFFFFFFFF)
static Time maxIntervalTime = {
MAXINT / ONE_SEC_INTERVAL,
((MAXINT % ONE_SEC_INTERVAL) * ONE_SECOND) / ONE_SEC_INTERVAL,
};
/*
* Forward declaration of routines.
*/
static void ConvertTimeToInt _ARGS_((Time time, unsigned int *resultPtr));
static void ConvertIntToTime _ARGS_((unsigned int counter, Time *resultPtr));
/*
*----------------------------------------------------------------------
*
* TimerTicksInit --
*
* Initializes the various tick and interval values.
*
* Results:
* None.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
void
TimerTicksInit()
{
Time tmp;
ConvertIntToTime((unsigned int) 0xFFFFFFFF, &timer_MaxIntervalTime);
tmp.seconds = 1;
tmp.microseconds = 0;
ConvertTimeToInt(tmp, &timer_IntOneSecond);
tmp.seconds = 0;
tmp.microseconds = 1000;
ConvertTimeToInt(tmp, &timer_IntOneMillisecond);
timer_IntZeroSeconds = 0;
timer_IntOneMinute = timer_IntOneSecond * 60;
timer_IntOneHour = timer_IntOneSecond * 3600;
bzero((Address)&timer_TicksZeroSeconds, sizeof(timer_TicksZeroSeconds));
}
/*
*----------------------------------------------------------------------
*
* Timer_AddTicks --
*
* Adds two tick values together.
* For the Sun-3, this routine is #defined to be Time_Add().
*
*
* Results:
* A time in ticks.
*
* Side effects:
* None.
*
* This is macro defined in timerTick.h
* #define Timer_AddTicks(a,b,c) Time_Add(a,b,c)
*
*----------------------------------------------------------------------
*/
/*
*----------------------------------------------------------------------
*
* Timer_SubtractTicks --
*
* Subtracts the second parameter from the first parameter.
* The second parameter must be less than the first, otherwise
* a zero tick value is returned.
* For the Sun-3, this routine is #defined to be Time_Subtract().
*
* Results:
* An absolute time in ticks.
*
* Side effects:
* None.
*
* This is macro defined in timerTick.h
* #define Timer_SubtractTicks(a,b,c) Time_Subtract(a,b,c)
*----------------------------------------------------------------------
*/
/*
*----------------------------------------------------------------------
*
* Timer_AddIntervalToTicks --
*
* Adds an interval (32-bit value) to an absolute time (64-bit value).
*
* Results:
* An absolute time in ticks.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
void
Timer_AddIntervalToTicks(absolute, interval, resultPtr)
Timer_Ticks absolute; /* Addend 1 */
unsigned int interval; /* Addend 2 */
Timer_Ticks *resultPtr; /* Sum */
{
Time tmp;
/*
* Since Timer_Ticks is a time value, convert the interval to a time
* and use Timer_Add. .
*/
ConvertIntToTime(interval, &tmp);
Time_Add(absolute, tmp, resultPtr);
}
/*
*----------------------------------------------------------------------
*
* Timer_TicksToTime --
*
* Converts a Timer_Ticks value into a Time value.
*
* Results:
* A time value in Time format.
*
* Side effects:
* None.
*
* For the Sun-3, this routine is #defined to be *timePtr = tick;
* #define Timer_TicksToTime(a,b) *(b) = a;
*----------------------------------------------------------------------
*/
/*
*----------------------------------------------------------------------
*
* Timer_TimeToTicks --
*
* Converts a Time value into a Timer_Ticks value.
*
*
* Results:
* A time value in ticks.
*
* Side effects:
* None.
*
* For the Sun-3, this routine is #defined to be *ticksPtr = time;
*
* #define Timer_TimeToTicks(a,b) *(b) = a;
*
*----------------------------------------------------------------------
*/
/*
*----------------------------------------------------------------------
*
* ConvertTimeToInt --
*
* Converts a standard time value into a 32-bit interval value.
*
* Results:
* An interval value.
*
* Side Effects:
* None.
*
*----------------------------------------------------------------------
*/
static void
ConvertTimeToInt(time, resultPtr)
Time time;
unsigned int *resultPtr;
{
if (Time_LE(time, maxIntervalTime)) {
*resultPtr = (time.seconds * ONE_SEC_INTERVAL) +
((time.microseconds * ONE_SEC_INTERVAL) / ONE_SECOND);
} else {
printf( "ConvertTimeToInt: time value too large\n");
*resultPtr = 0xFFFFFFFF;
}
}
/*
*----------------------------------------------------------------------
*
* Timer_TicksToInterval --
*
* Converts a ticks value into a 32-bit interval value.
*
* Results:
* An interval value.
*
* Side Effects:
* None.
*
*----------------------------------------------------------------------
*/
void
Timer_TicksToInterval(ticks, resultPtr)
Timer_Ticks ticks;
unsigned int *resultPtr;
{
ConvertTimeToInt(ticks, resultPtr);
}
/*
*----------------------------------------------------------------------
*
* ConvertIntToTime --
*
* Converts a 32-bit interval value into a standard time value.
*
* Results:
* A time value.
*
* Side Effects:
* None.
*
*----------------------------------------------------------------------
*/
static void
ConvertIntToTime(counter, resultPtr)
unsigned int counter;
Time *resultPtr;
{
resultPtr->seconds = counter / ONE_SEC_INTERVAL;
resultPtr->microseconds = (counter % ONE_SEC_INTERVAL) *
(ONE_SECOND/ONE_SEC_INTERVAL);
}